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I got asked the question “When do I stop testing in order to get stuff done?” My answer was “I go faster doing TDD.” Here’s why I get more done with TDD.

It forces me to think through the problem. This allows me to tackle the programming problem and solve it more quickly.

I can define the behavior. I can determine the inputs and outputs and any other behavior related to the function I’m writing.

I know it works when I’m done.

I know when I’m done. (All the tests pass.)

It provides a challenge I can focus on. I love a challenge and it gives me that sort of strong direction.

If you have trouble getting things done and getting tests in, you need to practice. You need to get used to working with tests and testing frameworks. The more you do it the better you are and the more it becomes integrated into your routine.

Learn your tool. The better you understand what it can and can’t do, the better and quicker tests you’ll write.

Only test what you need to test. You don’t need to cover the entire code stack. Just the limited set of code that solves your problem.


Teach Me to Code Episode 54 Hey everybody and welcome back to another Teach Me to Code podcast. This is your host, Charles Max Wood and this week I’m gonna be talking about, well I wanna answer a question that somebody post to me and I kinda going to enhashing out, what I think. But before I get started I want to acknowledge our sponsor. We have New Relic. New Relic is a super application management tool. They really do a good job by providing just some great information regarding what’s going on with your application, what exceptions are being thrown, what other problems, performance problems there are. Most of what I’ve used it for is actually either tracking down exceptions or working through and optimizing areas of the application that are slow. And they are so useful for that. Even their free version is actually pretty useful in just a couple of useful information you can get out of it. It’s really good, I highly suggest you go check ‘em out. You can do that by going to the website and clicking on the link on the right or you can go to and just tell them that we sent you over. That would be great. Now, I’m gonna go ahead and jump into this topic. I’m trying to get some interviews lined up. I just haven’t spent the time to talk to people. I’ve had a few people say they’re willing, I just haven’t followed it up. So, I need to follow up and get some people on here and hopefully we can line up a few interviews here for the next few weeks. I’m thinking about changing the format of this a little bit, but I haven’t finalized what I’m thinking about so that’s just something to be aware of, that things may change within the next few podcast episodes. Alright, well let’s get into this question. So, I was chatting with a friend of mine and he asked me, cause he was facing a deadline. He said, “At one point, do you just give up on writing the test and just crank the code out because you need to get it done yesterday.” And it was interesting because I thought about it for a second and I realize that, writing the code without the test, like not doing TDD for me, actually it hampers me, and it hampers me in a lot of different ways. Mainly it’s just part of my workflow now. So, it’s kind of an interruption not to have TDD around. The other thing is it provides some real benefits to me as I’m coding that I think really make it worth the payoffs. So we’re gonna talk about those. The first thing that I think TDD really gives for you is that it allows you to think through the problem. So, you can quantify the behavior of whatever you’re testing. And even just a basic input-output kind of approach. So for example you say, “If I called this method with these arguments I should get these result”. And sometimes that’s enough. But the other thing is you also are then force to think about what other effects or behavior should come out of these. For example: should it save the record. In Rails that’s a relevant thing or should it save the object to the database or should it change certain attributes of my object or do this other things and so then you start running through the scenarios of: “Ok, so when I put this and I should get this back out and this object that I passed into it should now look like this.” And the nice thing is, once you have that in place, not only do you know what it’s supposed to do and know what you expect the behaviors of the other things that are being passed to it to be. But you’ll know when it’s done and you’ll know that it works when it’s done. Because you finished it off and you specified what it’s supposed to do. And so, you really get that benefit of knowing that, “Hey it works, and it works right and I’m done with this and I can move on to the next part”. The other thing is that, it forces me to think through the problem. Not just to codify, “Ok this is what it’s supposed to do and this is what supposed to go in and this is what suppose to come out.” But usually when I’m thinking that through I’m thinking: “Okay, so when I implement this, I’m probably gonna do something like X and Y and that would get me 90% of the way there or all the way there.” And it really just pays off. And so by the time you get around the coding and you work through the problem somewhat mentally because you wrote the test for it. The other thing that really pays off for me is that you wind up, for me I love having a challenge. So, you know, I get a puzzle and I solve the puzzle and if I’m working on a puzzle that’s interesting, I actually wind up getting really focus on the problem and try to solve it. And the test provides that for me. So when I write the test, I’m basically writing myself a puzzle or a challenge that I need to solve. And so I wind up going in and solving it. And I can focus on that for few hours and, you know, really wind up doing some interesting things. And so ultimately, I think it goes faster because in the end, you know that the thing works but you don’t wind up debugging this and that to try to figure out why it’s not working. You wind up doing a little bit of that sometimes but ultimately if you’re running into that, you can just write another test. “Okay, so let’s see. This test isn’t passing and this is what going on. So what if I assert that this other case is the case”. You know some intermediate step. Or you may find out that you need to pull part of your method or function out into another method or function that it calls into so you can test that one little piece. And what that does is it actually winds up cleaning up your code and forces you to re-factor things into a sane setup and ultimately makes you really think through the problem. And it gives you a framework to do that in because when you’re done all your tests will pass and you’ll know “Okay, not only have I covered what it suppose to do but I’ve also covered a few of the gotchas that is part of this algorithm.” Now when people ask me a question like this, and this is something that I really want to tear into. It usually comes down to, that they’re not as comfortable or committed to TDD. And ultimately, there are few reasons for this. One is it that they don’t see the importance of the test so they’re not committed to testing in general. And that’s a hard thing to solve because ultimately when you’re writing your code, if it works you don’t see the benefit of the test. But when you go back and you’ve had an experience where the test either told you that you broke something or the test told somebody else that they broke something you wrote or you’ve seen something like what we’ve just talk about TDD, where you wrote the test and it really payed off in the sense of “Hey, this worked you know, this worked, it‘s done.” And you’re like “Oh wow, that really worked out cause otherwise I would been sitting here trying to figure out whether or not it’s doing what it suppose to do.” And when you start getting those payoffs then you start to really get committed to testing. Before that I think it really just a matter of “Well this expert said that I should” or “My boss says that I need to” or “The senior developer that I’m working with does” or “Whatever the community in general thinks that a good idea”. Or “I read this book and this guy said that I oft to”. And so you start doing it and you know, if you don’t get that payoff pretty quick, then in a lot of cases people just don’t get committed to it. The other reason I’ve seen is that people start writing test and they realize real quick that: “I’m not really sure I’m doing here” or if their okay with the kind of the general “I need to write the test to make sure this functionality is in place.” Then what happens is they wind up not knowing their tool or, you know, some other thing kinda gets in the way and makes it hard for them to write the test and so they are like “Well, theoretically this is worth the effort but it’s a lot of work”. And it is upfront. It is, even if you understand the testing tool in general, you wind up seeing “Oh man, this is an interruption in the middle of my normal flow”. And when I first started doing TDD that was the way it was for me. I really felt like it was just getting in the way and causing me issues up front. But once I had fought my way through the test, writing the code was actually pretty easy. So, I highly recommend one that you try it for a while. It’s kinda like pairing in that sense, I’ve had a few people tell me that they want to start pairing with their development teams. And I usually tell them a couple of things I see. First off when you start out, don’t do it all the time but do it half the time. The other thing is, when you start pairing, you need to talk over how you wanna handle certain things like interruptions and things like that. And that’s how it go for pairing. Doesn’t apply too much to testing. However the last one is, you have to do it for at least a month. And for the last half of the month, you need to be doing it all the time. And the reason is because, once when you start, your productivity drops with pairing. It just, it does. I mean, your code quality goes up and there are certain benefits and payoffs. But ultimately your productivity goes down because you have two people that aren’t used to working together figuring that out along with figuring out the problems that they’re solving. But by the end, what you’ll see is that you usually get back to at least the productivity you had before with two people working on the code. And what you gain from that is a high level of communication and a better understanding between your team. And it’s the same thing for testing. So, ultimately, at first it is tedious, it gets in the way, it takes a while. It’s hard. “Do I test this? Do I not test this?” You know it’s really does get tricky. But if you give it at least a month, you will really become engrained. What you get out of it is it becomes a part of your flow so it’s not an interruption anymore and then what happens is you start to see these things pay off. And as soon as you see it starts to payoff then you really get committed to it. And that makes a huge difference. One other thing that I really want to tell you is, go learn your tool. So in ruby you have rspec and you have test unit. In other languages you have J unit or N unit. I don’t even know. I mean, there are dozens of them. If you’re writing for the web you can use selenium or water. You need to know what the tool is that you’re using. What it does well. What it doesn’t do well. What you can test with it. What the limitations are. And that will help you write better test. It will also help you work around some of the hairy issues because you’ll know how to hook into them with your tool because you understand it. I’m going through a little bit of a learning curve right now because I’ve been using cucumber for my integration test for a long time. And I’m always using it because a few people that I considered to be experts were saying “Use cucumber, it’s awesome!” And generally that’s true but the recent debate with David Heinemeir Hansson and a few other people regarding rspec versus test unit really made me think and I think this is really the thing that get out of it. Really made me think why am I using this tool. And it really occurred to me that the value of cucumber is so that somebody else can read my test. Well most of my project, nobody is looking at my tests. And the few people who are, are technical people like me. Ain’t gonna understand code just as easily as they can understand English. So there is no reason for me to be writing these English sentences and then figure how to parse them apart so that I can use webrep or capybara to hook into my website. So I am learning capybara and I’m just gonna hook it in to rspec. But that means I need to learn capybara instead of relying on the built in steps that come with cucumber than to use capybara. So in that case it was a simple translation to English and it was built-in that it would translate that to capybara but now I just want to use code I have to learn the library. Honestly it’s something I should have done before. I’ve used it before but it’s really something that I really want to do better. Now the last thing that I want to focus on is just test what you need to test. So for example, If you’re building Ruby on Rails applications, you don’t need to test the framework. You don’t. Unless you’re running into a problem where you think that the problem might be the framework. In which case then you’re write to test it to rule out the framework. But other than that, there’s just no reason to do it. The developers that are writing Ruby on Rails have, I think they have pretty good test coverage and hopefully the library will just work. It’s not your job to test somebody else’s library. But if you needed to work and it is the library, then maybe you need to. So again, it comes down to what you need to do. But testing, for example, if you’re writing a test for user class, you don’t need to go out and test the post class from the user class when you’re working with post on the blog. That doesn’t make any sense. You just need to test the user class and if it does have interaction with the post class then mock it out so you don’t have to worry about the post class and just assume that they behaves in a certain way. That it gives a certain result or whatever it is that you needed to do. And then make sure that your test of the post class guarantee that it has that behavior. If you can tears it apart that way, that keeps your test a whole lot cleaner, simpler and easier to write. Marking and stabbing is something that I think is essential for writing your test. But I’m not gonna go to it right now. Make sure though that you do have a good tool for any of this practices. So in Ruby on Rails, I typically use rspec. I typically use capybara, it’s what I’m using now for my integration test. I use flexmark for my marking and stabbing. I use Factory Girl to generate new objects that I need to operate on. Which Factory Girl is another thing that I wanna bring up. And this is a debate within the Ruby on Rails community. Ruby on Rails comes with a concept of fixtures which basically is a file that sets up several objects for you. And then you can operate on those objects. The problem with fixture is if you change a fixture that a test depends on, then it could break the test. So, I like instead to use factories and each test gets its own object. And this created when it runs. Factory Girl provide you with creating valid, consistent objects you can use across the board and you can customize them if you need. So it’s a nice way to just get a consistent result or a consistent baseline that you can run from. So I use a factory and I use marking and stabbing pretty frequently. And on occasion I use other tools like, I use selenium to test my java script on my pages which is kind of fun. I think it’s kind of fun to watch it run because it actually pops open Firefox and runs and then closes it again. So, anyway, those are just my thoughts there but ultimately, if you understand the tools, you know how to use them, you know how to interface with them, you can make it do what you need it to do and you just practice. You’ll get a whole lot better with TDD and ultimately you’ll find that it is an essential part of your workflow and it really does make your code better. So in general, you should be testing. If you want to write your test afterward, fine with me. TDD for me though is an integral part of the way I work. And in the end I get the added benefit of knowing that something broke or didn’t break. So anyway, I’m just gonna wrap this up. I do wanna again, acknowledge that New Relic is the sponsor of this podcast and I really appreciate them helping me out with it. I also want to just remind you that if you need help with your Ruby on Rails application, you can contact me. My phone number is 801-367-6164. I also restarted the Rails coach podcast and you’re maybe interested with that if you’re learning Ruby on Rails. I’ve changed tactics a little bit. I’m trying to cover concepts that will help you become a better Ruby on Rails developer. But I’m not gonna go into specific code implementations anymore. Mainly because I feel like that those are better covered on screencast rather than a podcast. And anyway, so if you’re learning Ruby on Rails that is a good place to go or you can just give me a call and we can set up a time where I can kinda help coach or mentor you. I generally do that for charge but if it is a 10, 15-minute thing I might just help you out for nothing. But I do wanna make sure that people are learning this and they are comfortable with it. I just, oh that was the other thing I wanna talk about. I gotten together with a few other people and we’re gonna start a new podcast. If you’re fan of Leo Laporte and, this is kind of the same style of podcast. We’re gonna be talking about issues, we’re not gonna talk about news. We’re gonna talk about issues surrounding ruby and ruby community. So for example, some of the topics that I’ve thought of that we could talk about are, whether or not it is worth using Rails over Senatra. Or some of the other frameworks that are out there. Things like that. Rspec vs test unit vs Emex. How to test java script. Whether or not to use jquery with your Rails applications. Just stuff like that, you know. We’re probably talk about the copy script debate that’s going over right now over the Rails 3.1 standard. Anyway, I have James Edward Gray, Peter Cooper, Aaron Patterson and David Brady that are all going to join me on the first episode of that podcast. It should be really fun. We haven’t nailed down what the topics are gonna be at but it should be really, really good. And if you’re wondering about any of those guys, just Google them and we’ll come out. I’m just gonna wrap this up and remind you that writing the code is the easy part.


Asking people what Agile development is is like asking people what math is. You could get answers varying from specific operations to branches of math like algebra or calculus. The answers the Agile question vary from specific practices of certain Agile methodologies like pair programming, standing meetings, sprints, and sprint boards to ‘not waterfall.’

The real answer depends on which question you’re trying to answer. “What is Agile?” usually translates to one of the following.

  • What is at the core of Agile development?
  • What is the purpose of Agile development? What is it trying to solve?
  • How do I implement Agile development?

Let’s dig into these questions.

What is at the core of Agile development?

The traditional core of Agile development is the Agile Manifesto. The Agile Manifesto states:

We are uncovering better ways of developing
software by doing it and helping others do it.
Through this work we have come to value:

Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan

That is, while there is value in the items on
the right, we value the items on the left more.

I wrote a post over at the Business is Pleasure blog on where agile methodologies break down. The post also covers the general principles behind agile development. Since I don’t want to duplicate content, I’ll summarize here.

In general, the focus of the Agile Manifesto is basically to:

  • allow people to excel according to their strengths, rather than according to the system.
  • make sure software works, rather than get caught up in documenting what it should do.
  • make the software usable.
  • involve the end user and business people before you march too far down the wrong road
  • adapt to changes—after all, we’re dealing with real life, here.

What is the purpose of Agile development? What is it trying to solve?

Most Agile proponents would answer this question by explaining the Waterfall method. However, I think the supposed anti-pattern that the Waterfall method represents distracts from the point of Agile development rather than defining it.

Agile development is really about providing a framework that allows developers to build something useful for real world users and deal with the realities of interruptions, timelines, and technical requirements that disrupt an ideal development cycle. In other words, Agile development helps developers deal with reality.

Certain practices, such as iterations, pair programming, code reviews, and retrospectives help developers and development teams adapt to change, avoid or fix bugs, and find ways to employ their strengths to build great software.

Let’s face it, if a programmer or team knew what the ideal product was when they started coding and could work uninterrupted until they were done, they would get pretty close to the ideal product. However, product development never works this smoothly. Typically, a prototype is developed, shown to a few users, taken back to the drawing board to be molded into a better prototype, over and over again until a prototype appears that is good enough to be called a ‘product.’ We then stamp a version number on it and ship it.

Agile helps us deal with these types of interruptions and reworks that are part of the reality of building software.

How do I implement Agile development?

This is where the things get crazy. Everyone seems to have a horse in this race. The Extreme Programming (XP) people think they have the ultimate way to build software. The Scrum folks think the XP folks have missed the point in some aspects. The big name agile coaches and book publishers want you to follow methodologies that benefit them.

So, what is the right way to go? A lot of people will tell you a lot of things. The one thing that many people won’t tell you is “Do what works for you.”

Agile development’s first tenet according to the Agile Manifesto is:

Individuals and interactions over processes and tools

This tells me to do what makes for the most effective interactions and individuals. This implies that you know your strengths. If you don’t, don’t worry. You’ll figure it out as you go.

I recommend to most people that they look into XP, Scrum, or some other Agile methodology they’ve heard of. Choose one or two of their practices and try them out. A good try will occur over a few months. If they don’t work after you’ve gotten used to them, find ways to modify them so you can get the benefits from them and minimize the problems you’re having. Or stop them altogether.

The Agile methodologies are a good roadmap for solving your programming process’ problems, but they are not the destination. The destination is great code. The practices behind Agile methodologies can show you the roads to get you there faster.

I’ve never met anyone who had 100% adherence to a particular methodology work for them. But I’ve seen people get close and get results.


Overall, the confusion about Agile development comes from one of its strengths. You define how Agile works for you. It’s similar to the principles of good living that most people get from their religion. There’s a huge amount of overlap in the religions out there, you just have to find what you believe to be truth and then do your best.


This year’s Agile Roots conference is focused on building great software. They have a terrific line up of speakers and it only costs $250, which makes it a great deal! The conference this year focuses on the development process and how it formulates requirements that lead to great software. Not just great software to maintain and build. But also great software that provides value to users.

Andrew explained that we, as developers, need to realize that we’re enabling a business experiment, not just building code.

He also went into the value we receive from open source software. The problem some of these people have is collecting the value of their work. You don’t get paid for being smart. Rather, we need to find ways to receive value from what we’re providing, even if it’s not designed specifically to make us money.

Pat Maddox wrote a blog post called “Are you punching your users in the face?” It was designed to help people to understand was that the value of the code isn’t in the tests or the code itself. Its value is in building software that users want to use.

We got a great recommendation to read “A Big Ball of Mud”. The author asked “What do you call someone who writes code like this?” after talking about every antipattern and code nastiness and he said “millionaires.” Historically this is true. Someone solved someone else’s problem with ugly hacky code, and walked away with millions of dollars.

We tend to discount sales and marketing personnel, when they are the ones that make your money. They build the brand and they bring the money in, even if you don’t have the best products.

Tim O’Reilly said, “Create more value than you capture.” If you do this your users will love you and your community will grow and support you.

We go into the idea economy and how agile ties into the idea economy. People are trying to sell each other on their ideas in agile as much as anything else.

Andrew was first introduced to Agile he found most of the practices as wasteful, painful, and wrong. So, he started discovering the roots of Agile. What he found was that Agile was bout solving our problems with our strengths. Once he started going to the Agile Round Table, he found that it was actually about delivering working software.

Over the last year and a half, Andrew has been working on taking agile into other areas of work.

The term ‘agile’ has become overloaded. Some people say agile, what most people mean is a watered down half implemented version of scrum.

Agile, the word, has crossed the chasm. The practices haven’t.

Trying to agile isn’t what you should do. You should be trying to be awesome.

Listen to the interview for some great tips on being awesome.

Here are some links to following Andrew:

Twitter: littleidea


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This episode of the teachmetocode podcast, Dave talks us through the process he and Andy Hunt went through in founding the Pragmatic Programmers book series and publishing company. Dave also talks about the the advantages that they have had by not holding onto or being mired down by the way things have always been done and their growth in non-conventional book selling channels.

He also mentioned that if you would like them to come do training where you’re at, contact Mike Clark and find people who are willing to sit in on the course.

I think my favorite part of the interview was his explanation of where the Agile Manifesto came from. We also got to talk about what Agile development really is.

Dave explains the correlation between his musical interests and his programming interests. He figures that at least 30-40% of speakers at any conference would have some sort of musical background. The structure and the way things come together in music actually applies to software. You create patterns or structures that work well together at multiple levels.

Toward the beginning of the Pragmatic Programmers, Dave and Andy recommend learning a new language every year. He discusses his hobby of picking up new programming languages and investing in yourself.

Finally, I asked Dave about running a business and how to get one started. He gave some terrific advice regarding building your own application and business.

He wrapped up the episode by pointing out that programming is exceptionally hard. You have a huge amount of information you have to know in order to get into programming. On top of it, the world is complicated and makes the problems we have to solve hard. So, ultimately, make it fun!

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This week’s episode on pair programming discusses where you might see pair programming, HashRocket’s pairing setup, perceived and real disadvantages to pair programming, its advantages, and what it takes to do good pairing.

Pair programming is usually associated with Extreme Programming. It is sometimes seen as a mentoring practice, but is actually a collaboration practice, not a mentoring practice. This is because both programmers participate equally, not one leading and the other following for long durations. Pair programming is done with 1 computer and 2 programmers. I’ve never seen it work well with 2 computers and 2 programmers unless one computer was being ignored or under-utilized.
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In this episode, Chad discusses how he broke out of a comfortable job as a forklift operator, which ultimately led to him becoming a programmer.

He discusses his job, Ruby Central, and the Pragmatic Studio as contributions he makes to the community.

We also discuss the ebb and flow of passion for programming and how to avoid burnout on the things that we love. [click to continue…]


Test Driven Development and Behavior Driven Development can be terrific tools in defining your code and ensuring the highest quailty software. In this episode, we discuss the differences between TDD and BDD and what the advantages are to doing them.

We also talk about these test tools:

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This week’s episode is about work fulfillment. To start out, I provide context for my experience by briefly reviewing my work history. Then we go into the 6 things that I believe are critical to a great job. The 6 P’s that define a great job:

  • Passion
  • Purpose
  • People
  • Progress
  • Project
  • Pay

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In this interview with Pratik, we discuss several things, including:

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Conferences are a great way to learn and meet people.

The conferences I’ve attended:

Tips for getting the most out of conferences:

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